Monday, 23 September 2013

X-Wing - HWK-290 'Focus Factory!'

X-Wing Miniatures Game
'I've got my eye on you, Katarn...'

Of the four ships released as part of X-Wing Wave 3, Kyle Katarn's ship of choice, the HWK-290, would appear to have been met with the least enthusiasm.

But like many things about this release, you need to look beyond what you currently know about the X-Wing game and open your mind to new opportunities. And if you do, you'll be rewarded with potentially devastating tactical options.

Today we're going to look at one particular HWK-290 build that plays to the strengths (and addresses the weaknesses!) of the ship and capitalises on Kyle Katarn's awesome focus giving card text ability...

X-Wing Miniatures Game
Kyle Katarn provides some serious focus to the boyz and girlz of Dagger Squadron...

Looking at the dial, it's clear that most if not all Imperial ships will leave this thing looking like a bride after her hen night and the reality is, your gonna present a slow moving target. But hopefully, you'll also present less of a threat to the unwary general who'll be far too busy thinking about taking down your Wedge's and your Luke's... Mwahahaha!

X-Wing Miniatures Game
The dial of the bride...

But as we'll see in a minute, the fact that the HWK-290 is a bit of a slow coach doesn't really matter, because we ain't going anywhere in a hurry... It's also got four green maneuvers for readily available stress removal and a couple of nice, firing arc dodging, right angle 2 turns. Anyways, enough of the dial, let's take a look at the build!


X-Wing Miniatures Game

First up, we have Kyle Katarn and the ability that sits at the core of this build - 'At the start of the Combat phase, you may assign one of your focus tokens to another friendly ship at Range 1-3.'

At first glance, this may look a little run o' the mill. But as any good X-Wing pilot knows, the 'focused - target lock' is the key to smashing seven bells of out of your opponent and ensuring that when you pull the trigger, he's gonna have to try and dodge a whole bunch of hits and crits.

So, whilst your dedicated fighter aces such as Wedge Antilles and Ten Numb are using their valuable action to assign target locks, they are doing so safe in the knowledge that Kyle Katarn is gifting them a regular supply of tasty focus tokens. Cheers Kyle!

The 'Moldy Crow' named ship card is an obvious complimentary choice in this build, allowing Kyle to generate an initial reserve of focus tokens by not having to discard unused focus token during the End phase. Finally, to really start taking the sith, let's also take the 'Recon Specialist' - So that every time we perform a focus action, we assign 1 additional focus token to our ship...  Let's take a look at what this all means:

X-Wing Miniatures Game


The diagram above shows the beginning of the game at Set-Up phase, with the Rebel player positioning Kyle Katarn on his table edge as far away from the opposing enemy ships as possible. For the first three or four Planning and Activation phases, Katarn wants to be moving steadily forward using a straight one maneuver, selecting and subsequently banking two focus tokens each per game round. The range ruler gives you an idea of the sort of distance the ship will be moving...

By the time the enemy begins to close on his position, Katarn should have banked a minimum of between six and eight focus tokens, ready to either hand these off to his squad mates or utilise himself. Once the enemy is in range, the last action Kyle needs to perform before the shooting match kicks off, is a target lock. And thanks to 'Push The Limit', this is exactly what he's going to do!



Push The Limit may initially seem like an odd addition to this build, but it helps to ensure that it's not just Katarn's squad mates that get to have all the focused - target lock fun. And it's here that the HWK-290's much derided movement dial comes into it's eloquent own - providing a ready supply of four green maneuvers to shake off that stress token ;)

To round off the focus 'tapping' fun, the 360o 'Blaster Turret'* turns what was once a measly one red die primary weapon ship, into a snarling three red die crit machine. This thing may be slow, but it packs a nasty punch if you get too close...

*Note: Based on your playing style / opponent's choice of ships, you may want to consider swapping the Blaster Turret out for an Ion Cannon... 

With the HWK-290 firing on all cylinders, the only thing left to address is the somewhat unreliable agility value of two. The 'Stealth Device' upgrade brings that up to a more respectable three and coupled with the availability of those focus tokens, provides better odds at negating hits and ensures the upgrade stays around a little longer...

X-Wing Miniatures Game
Kyle Katarn plays chicken with Colonel Jendon...

Granted, at 37pts this build isn't cheap. But aside from being a great wing-man and no slouch in a fight, the HWK-290 'Focus Factory' highlights the fantastic new synergies that can be unlocked within the Wave 3 release. It's also great fun to play and leaves an amusing look on your opponents face...

Like all good builds in this game, it starts with a seed of a card text ability and ends up with you creating a monster!

Cheers ;)

X-Wing Miniatures Game

Wednesday, 11 September 2013

X-Wing - Kath Scarlet Firespray Re-Paint

x wing miniatures game

Kath Scarlet - Rogue, red headed vixen and ruthless bounty hunter. When a girl's this hot she needs a ride to match and Scarlet's custom Firespray-31 doesn't disappoint...

x wing miniatures game
x wing miniatures game


Fresh from painting the Green Squadron A-Wing, I kept up the pace and moved straight onto Scarlet. This would be a more challenging prospect, both due to the size of the ship and also due to it's somewhat unique paint scheme - The red patterning itself may initially look a little random, but there's a clear symmetry to it's design. A design that is intentionally threatening and also acts as a clear warning to anyone daft enough to get too close! ... A bit like our venom spiked friend, the lionfish...

x wing miniatures game

To help provide an initial guide for the paint job, I needed to source some good reference pictures and in this regard, it's great to see so many other hobby dudes have felt inspired to re-paint their Slave 1's... My main reference however soon became this image...

x wing miniatures game

First up, the model needed a new white undercoat, provided by an even spray of matt car primer. Then it was on to blocking in the red patterning... This took some time to complete... o_O

x wing miniatures game
x wing miniatures game


With the red pattern nailed, it was time for the even more thrilling task of inking in the black lines between the armour plates... At this stage, I grabbed an ice cold beer... :)

x wing miniatures game
x wing miniatures game

Next up, the ship's underbelly and stabilising fins needed some attention, receiving a base coat of GW's Codex Grey and the engine ports given a base coat of Khemri Brown. With all the base colours applied, it was time to move onto shading, starting with a few thinned down coats of Badab Black... covering the entire model.

It's worth noting two tips here - Firstly, take your time, apply one even wash and allow it to thoroughly dry. Take a moment to review how well the wash has settled and if required, apply a further wash to help darken down the tone. Secondly, if your using GW paints, try to use the older Badab Black ink over their newer Nuln Oil. I find the new ink has a slight 'milky' consistency and whilst it works well on metallics, it doesn't get on all that well with flat matt finishes, particularly of the white variety ;)

x wing miniatures game
x wing miniatures game
x wing miniatures game


With the shading complete, it was onto the highlighting. This time, going around all the white plate edges with pure white and around all the red plates with a little Mechrite Red blended up with a little white. The grey areas received successive highlights, finishing off with a very light highlight of pure white on key features and edges. Finally the cockpit canopy was given a clean coat of black and several smooth coats of Ard' Coat varnish.

With Scarlet's ship ready to bring merry bounty hunter hell to the table-top, let's close the post off with a few pics of the lady in action...

x wing miniatures game
x wing miniatures game
Kath Scarlet pursues the crew of the 'Albion Star' as they attempt to smuggle 'her' bounty off world...
x wing miniatures game
... The torrent of fire from Scarlet's twin-linked range rulers :)  proves too much for the crew
 of the 'Albion Star', who quickly pull over and give the nice lady what she's looking for...
x wing miniatures game
... With the Rebel Drall informant safely on-board her ship, Scarlet sets course for the Inner Rim
 and a rendezvous with the Imperial Security Bureau Corvette 'Silent Vigil'...
x wing miniatures game
... And after a successful docking, Scarlet begins negotiating her bounty terms with the ship's Security Officer...
And if the ship's Captain has his way, she'll be staying for a bottle of vintage Jawa juice and a romantic dinner for two...


Cheers! ;)


Thursday, 5 September 2013

X-Wing - Green Squadron A-Wing Re-Paint

X-Wing Miniatures Game

Hey! Long time no blog! I've been mighty busy in recent weeks what with work and the family - My three lads like to keep me on my toes o_O

So, let's remedy any recent hobby inactivity by looking at a recent re-paint of an A-Wing in the flight colours of those famous rebel fly boys, Green Squadron...

X-Wing Miniatures Game

During that Battle of Yavin, Green Squadron's main goal had been to support Blue Squadron in an attack run on the Death Star’s superlaser. Hopefully this would also distract the Empire from the main target of the Rebel’s attack... the exhaust port…

X-Wing Miniatures Game

The Battle of Hoth saw Green Squadron escort Rebel transports in their desperate attempt to escape the Imperial blockade of the beleaguered ice world. But it was during the Battle of Endor that Green Squadron really earned their spurs, as Green Leader Arvel Crynyd famously helped destroy the personal flag ship of Lord Darth Vader, the Super Star Destroyer ‘Executor’…


X-Wing Miniatures Game
X-Wing Miniatures Game
X-Wing Miniatures Game


The re-paint was fairy straightforward - Using a steady hand, I applied GW's Gnarloc Green over the existing red areas of the ship... Getting into the nooks and crannies around the engine ports is probably the most tricky part. Then, a quick change of the laser barrel tips from red to green and the addition of the yellow circle squad markings on the ship's hood, this time using Iyanden Darksun. Finally, the ship was given a few highlights here and there and it was job done :)

X-Wing Miniatures Game
'Oooh! Check you in your funky green ride!'

Next, I'm going to take a crack at painting up an A-Wing in the livery of Blue Squadron. I've also been working on a Firespray re-paint to represent everyone's favourite red head bounty hunter, Kath Scarlet...watch this space!

Until next time ;)



Sunday, 18 August 2013

Super Dungeon Explore - Forgotten King!

Soda Pop Gen Con

Gen Con has seen the major hobby hitters announce a wave of new releases and Soda Pop were no different, announcing the latest expansion for Super Dungeon Explore - 'Forgotten King'...

Soda Pop Gen Con
Coming to a table top near you in 2014
Soda Pop Gen Con
Some interesting looking heroes - A funky looking Centaur and a cheeky lil' lady with what looks to be a sniper rifle...?! 
Soda Pop Gen Con
The baddies have what appears to be a plant / veggie theme to them...
Soda Pop Gen Con
The big baddie in the top left looks a little bit like a horned sorcerer...?
And that's no mistakin' a 10ft bunny with a giant axe!
Soda Pop Gen Con
Soda Pop also carried limited numbers of a new SDE hero - Nyan Nyan...
Soda Pop Gen Con
...And here she is in the display case alongside Relic Knights inspired Candy n' Cola

And let's round things off by showing the other reason why eager young hobby nuts were flocking round Soda Pop's Gen Con stand...

Soda Pop Gen Con
...Their new limited edition Gnome...

Until next time ;)


Battle Line - Game Review

Battle Line Game Review Rules Cards

Me and the lads meet up once a week for a spot of gamin' in the garage. We chew the fat, eat and drink til' we're merry and try to cram in as much gaming as we can before the inevitable return to our loved ones and the realities of the 9 - 5...

With game time at a premium, the last year has seen a notable change in the types of games we've played, switching focus from tabletop mini war-games, to board games and CCC's.

This is nothing new - Recent years have seen the traditional and recognised stereotypes within the hobby world begin to blur, with gamers of all ages and experience becoming more open to the possibilities on offer. Our club day bears testament to this, with over twenty different game systems being played at any one time, seeing 40k, Bolt Action and Magic the Gathering players all vying for table space...

Battle Line Game Review Rules Cards
'Magic The Twatting Gathering?!!
Get out you soppy great wizard's sleeve!!!'

I love MTG by the way. Anyway, back to the post in hand...

I stumbled upon this game in a local charity shop and knew very little about it at the time. But it bore the legendary Reiner Knizia's name so I knew it must have some pedigree...

In Battle Line the object of the game is to play cards to create formations that are used to capture flags for victory. These 9 flags or 'strategic objectives' are laid out in a row across the middle of the table, with the two opposing generals attempting to win by capturing either 3 adjacent flags or 5 flags in any order.


Battle Line Game Review Rules Cards

From a starting 'Troop Deck' of 60 cards, each player is dealt 7 cards with which to start building their formations. These cards are in 6 'suits' or colours and are numbered from 1 - 10. If you've ever played any Texas Hold'em Poker you'll be right at home with the differing types of unit formations you can muster...

Having randomly determined who'll go first, the players alternate the following turn sequence: 


1.) Play a troop card next to one of the 9 flags
2.) Check to see if a player can successfully claim a flag  
3.) Draw a card from either the Troop deck or the tactics deck (more on that in a minute), to ensure your hand maintains 7 cards
4.) When both decks run out, no further cards can be drawn, but play continues
5.) Flags are won by formations of Troop cards played adjacent to the flags

Troop formations start to take hold...

...And flags are seized...

With the battle at tipping point, I counter Olly's all conquering wedge (three in, top right)
by playing the 'Mud' tactics card... Mwahahaha!

The Tactics cards. These can be real game changers and lead to victory where once all was lost and throw a real spanner in the works for your opponent. There are 10 Tactics cards and players are free to pick up from this deck instead of picking up from the Troops deck. There are however some conditions to follow:

1.) A player can hold any number of Tactics cards in his hand upto his maximum of seven
2.) A player may never play more than one Tactics card more than his opponent has played
3.) There are three types of Tactics cards: Morale Tactics (Leader, Companion Calvary, Shield Bearers) which are played in formations in place of Troop cards. Environment Tactics (Fog, Mud) which affect a single, unclaimed flag. Guile Tactics (Scout, Redeploy, Deserter, Traitor) which are placed face up on the player’s own side next to the Tactics deck...





The rule whereby you can only play one more tactics card than your opponent is what lifts this game into strategy heaven. With Tactics cards having potential to be so disruptive, you will often find yourself holding these cards back just to prevent your opponent from wrecking your carefully laid plans. Players will meticulously plan exactly what formations and tactics to play because you may never get the chance to play another one if your opponent refuses to let you…

Battle Line is one of the most engrossing, tactical games I've ever played. At it's heart, it's simple core mechanics make it very easy to teach to new players. But as they get the grasp of the game and how and then best to co-ordinate their use of tactics cards, both new and old players alike will be battling each other with a depth of strategic thinking the game initially belies.

If you get the opportunity to play this game or can grab a copy from eBay (or a charity shop!), I strongly urge you to do so. If needs be, park any minor hobby pre-conceptions to one side for a bit – Sure, it may lack the slick cutting edge design of more recent board and card game productions, but when a game is this elegant, accessible and engrossing, who cares?
  

Cheers ;)

Saturday, 17 August 2013

X-Wing - New Ships and New Scale! - FFG Gen Con Announcement


x wing wave 4

Get ready to change your under-crackers... FFG have announced a new scale of ship and a new set of rule formats for X-Wing...

  - Available early 2014
  - Tantive IV Blockade Runner and Rebel Transport
  - New set of ship upgrade and pilot cards, including Porkins
  - New 'Epic' tournament format
  - New 'Cinematic' play mode

x wing wave 4
x wing wave 4
x wing wave 4
x wing wave 4
x wing wave 4
x wing wave 4
x wing wave 4

Team Covenant's Gencon videos ...

Large scale ships - first look:

Interview with FFG's Jason Beaudion and Steve Kimball:



Roll on 2014 ;)


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